![]() I have been playing for 15 months and I am still in CA (and not planning to progress further any time soon). You should not build it, if any of the above conditions is not true (ie if one is already in LMA, CA or later (already too late), plan to leave it at level 3, or plan to move relatively fast through the ages.Then the Hagia will not have enough time to be really useful (which is to take care of your people's happiness while you are at EMA through, say, IndA, plus give you some extra fp). Then the Hagia will have time to more than repay your investment in it, and it will be an extremely useful GB. So you should build the Hagia IF: you build it early (EMA), level it fast, and plan to progress *slowly* through the ages. Hagia is a nice GB (Happiness and FP are both useful), it is cheap in goods, and BP's are easy to get.Īs it has been pointed out though, the issue is that its efficiency (happiness per tile, compared to other buildings) goes down as you progress through the ages. By the time you're done with that, you'll have an idea on the order in which you want to build/level up GBs. To sum it up, I'd recommend skipping the Hagia for now. There are other GBs that in my opinion are more important to focus on levelling, meaning this one kind of sits around at an inefficient level for a long time.The FP production isn't that great for such a large footprint.Happiness value drops significantly as you move up in age - mine's level 22 and it's worse than unpolished culture buildings starting in the Future.Both bonuses are useful in a practical sense, more than can be said about roughly half of GBs in the game.Is it really? I think the ToR might get that distinction.Īnyway, I'm partial to any GB that produces FP but on the whole, I'd rate it only average, maybe slightly above.
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